Untitled - by fatribz
- by fatribz - 8/16/2009 - 12:45:29 pm Time: 4 mins 49 secs
View Animation
v1 - by fatribz - 8/16/2009 12:45:29 pm
Time: 18 secs
v2 - by fatribz - 8/16/2009 12:46:34 pm
Time: 55 secs
v3 - by fatribz - 8/16/2009 12:47:22 pm
Time: 41 secs
v4 - by fatribz - 8/16/2009 12:47:46 pm
Time: 19 secs
v5 - by fatribz - 8/16/2009 12:48:15 pm
Time: 21 secs
v6 - by fatribz - 8/16/2009 12:48:50 pm
Time: 29 secs
v7 - by fatribz - 8/16/2009 12:49:31 pm
Time: 36 secs
v8 - by fatribz - 8/16/2009 12:50:19 pm
Time: 41 secs
v9 - by fatribz - 8/16/2009 12:50:54 pm
Time: 29 secs
fatribz8/16/2009 12:52:21 pm
loop through the versions enough times and you may find humor in it! i did! Hey Happy, can I have one?
Coming right up!
Talk about "a hole in one"
allman vibe8/16/2009 6:16:23 pm
or, a whole in two
seeka8/16/2009 10:17:32 pm
TehNewbstress8/17/2009 12:09:50 pm
Hmmmmm, I think it would be awesome if we had a 10e flipbook, we could take these kinds of drawrs and make like, .gif versions that are animated...

That would a cool little thing to have..

Maybe I'm just a little strange... :|
yanbu8/17/2009 3:18:31 pm
holy shiv tehnewbs strange you say that, i've been working on that for the last several days! so yes not strange at all, i've been planning to do this since the new version thumbnail flipping was in place. hopefully within the week?
yanbu8/17/2009 4:00:22 pm
the animation feature should be including a framerate setting and loop on/off (to set as default viewing when building) plus (hopefully) player controls on top of that so people can speed up / slow down
TehNewbstress8/17/2009 8:26:37 pm
Damn that'd be incredible!
fatribz8/18/2009 5:29:07 am
so you can add a frame and view the animation without having to save the draw? is that the idea? neato! that would be great for drawing people for da game, man
fatribz8/19/2009 4:33:42 am
that is not at all what you are saying is it. haha
yanbu8/19/2009 6:13:16 pm
bah I missed this reply sorry! hi. i think it will end up being output to an swf, since there are some limitations to how fast a gif can animate, among other things. so it might be taking a little longer, but still coming - and i think the feature will have to work after saving images